With Atomic Heart set to go live in just over a week, we’ve seen some gameplay footage recently. Each demo of this open-world Mundfish has felt like a giant tech show. It’s one of those games that always gets a lot of technical questions. New details have already emerged that are specific to current-gen platforms.
In an interview with Wccftech, Mundfish founder and Atomic Heart director Robert Bagratoni confirmed that the PS5 and Xbox Series X/S version of the title will not support ray tracing at launch. This means that we will get support in a post-launch update, but we don't know when.
At the same time, “Robert Bagratani” also confirmed that Atomic Heart will only have one graphics mode on current-gen platforms, and the game will run at dynamic 4K resolution and 60 frames per second, which is sometimes good. We will see native 4K resolution. Meanwhile, the Xbox Series S version will run at 1080p at 60 frames per second.
There are no details yet on what resolution and frame rate the game is targeting on PS4 and Xbox One, but Robert Bagratoni has previously said that players can expect “incredible” performance on last-gen platforms. The game will be released on February 21 for PS5, Xbox Series X/S, PS4, Xbox One, and PC.