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A PlayStation studio contributed to the development of The Callisto Protocol.
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A source has revealed information that PlayStation studio Visual Arts has contributed significantly to the development of the upcoming game The Callisto Protocol.
In an exciting exchange of information between one of the most trusted sources of the Twitter And the CEO of Liithos Studio revealed that there is cooperation in the development of the game The Callisto Protocol between the PlayStation Visual Arts studio and the Striking Distance studio responsible for the game.
According to developer Michael Mumbauer, who heads Liithos Studio, Striking Distance used Visual Arts' website to create the motion capture scenes. Additionally, the studio helped film the game's cinematic scenes.
It wasn't just the use of the mocap studio. They contributed significantly to the cinematics and much more.
It's gonna be a banger. 🤘 https://t.co/qMeXeXS3U0
-Michael Mumbauer (@MichaelMumbauer) November 15, 2022
The Visual Arts team, founded in 2018, provided development support for The Last Of Us Part I. The latest news is that the studio is teaming up with Naughty Dog and a new team in San Diego to work on the beloved title. For more details, visit this report.
Callisto Protocol is a game set in Black Iron Prison. The player controls a character named "Jacob" as he attempts to escape the prison and discover what happened.
It's also worth noting that the game will feature a one-shot feature, meaning a complete absence of a loading screen. This is a feature that current-gen devices are famous for. So, the studio Striking Distance, alongside director Glen Scofield, is waiting to hear players' impressions after playing the next game to develop another installment. So, what are your expectations?
The game is scheduled to be released on December 2nd of this year, 2022. It will be available on all current and previous home platforms, as well as PC.