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Spider-Man: Miles Morales arrives on PC on November 18 (previously exclusive to PlayStation) with support for new technologies and flexible customization
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Sony has announced that Spider-Man: Miles Morales, which was previously exclusive to PlayStation consoles, will be released on PC on November 18. The PC version will receive support for the latest NVIDIA DLSS 3 technology, which will enable high frame rates for systems with RTX 40 series graphics cards. Support for DLSS 2, DLAA, and NVIDIA Reflex technologies is also announced.
Spider-Man: Miles Morales PC system requirements have also been released for each of the graphics quality options, including two ray tracing options. It should also be noted that new ray-traced shadow processing for external lighting has been added to the game, which provides realistic shadows with natural gradients depending on whether they are cast by the sun or the moon.
However, the game is optimized for 21:9 and 32:9 ultrawide gaming monitors (as well as 48:9 for triple monitor setups).
“Spider-Man: Miles Morales on PC features a wealth of enhancements, customizable options, and support for a wide range of hardware configurations, from high-end PCs to portable gaming PCs,” said Nixxess Software Community Manager Julian Heybregts.
Spider-Man: Miles Morales is now available for pre-order on Steam and the Epic Games Store. Pre-order users will get access to the TRACK and Into the Spider-Verse suits, the Gravity Well gadget, and 3 skill points.
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