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The Callisto Protocol game is inspired by the movements of its “SpongeBob” monsters!

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We still have time to wrap up November's games so we can check out The Callisto Protocol, which is set to launch in less than a week. With just a few days to go before the game's release, we didn't know what was happening on Jupiter's moon, but we do know that there are plenty of monstrous scares in store for us, inspired by the SpongeBob SquarePants cartoon series.

It sounds crazy to you, but it’s true. I know we would absolutely do this if we found a live-action version of SpongeBob SquarePants, but it’s not his appearance that character design director Glauco Longhi of The Callisto Protocol was inspired by… it’s his movements.

In an interview with GLHF via The Sun, Glauco Longhi explained that the team usually designed these monsters well because, for example, if they needed a crawling monster to pose a threat to the hero from all over the place, they would design it based on the nature of the studio's will, but sometimes they wanted to bring some ideas from unexpected places and businesses.

Some of the creatures came from an artistic perspective and we said, hey, let's do something really crazy, then put it in the game and find a way to make it work. Even some of the animations and movements were inspired by SpongeBob.

One way or another, we are one million percent sure that we won't encounter any sea sponges, crabs or even any jellyfish, but either way, the game's modding community won't tire until it makes the SpongeBob character himself look like a lonely nightmare in the Callisto Protocol.

As for the story.. The events will take place in a prison called Black Iron, the player will play as a character named “Jacob”, who is a prisoner trying to escape after a group of terrifying events occurred. In previous game reviews, we noticed that there are some clips that may indicate that the game is going to outer space in some events.