Uncategorized
We say goodbye to Ray Tracing technology. Nvidia presents us with a more advanced technology
Advertisement
Ray tracing technology is one of the most complex aspects of graphics technology, and it still receives significant attention from developers and graphics processor manufacturers, led by Nvidia. This technology is constantly evolving to become better and more powerful than ever before.
It is known that ray tracing technology requires computing devices that have superior processing capabilities and capabilities, as it is necessary to calculate the optical effects and simulate the physical properties and visual phenomena represented in "refraction - reflection - scattering - scattering - chromatic aberration" and similar to the photosimulation mentioned above, it can also simulate sound waves to make players and designers experience a more realistic and deep immersive experience.
Below, we want to share with you a series of tweets shared by Aaron Lefohn, Vice President of Research at Nvidia Corporation, showcasing a completely new and advanced ray tracing technology that works using billions of triangles and millions of light emitters to render a scene in real time that the company is developing. In which we share nearly 10 examples of this new technology, as you will see below, here are the surprising and expected results from NVIDIA.
(3/10) This is a real-time path tracing survey.
30-hop path tracing in a scene with ~3B instanced triangles. pic.twitter.com/bs9MxHnwUS
—Aaron Lefohn (@aaronlefohn) March 29, 2022
(6/10) This is a real-time path tracing survey.
Old academic offline rendering scene (https://t.co/7sntbqtqBo) pic.twitter.com/y5oUpzyi0v
—Aaron Lefohn (@aaronlefohn) March 29, 2022
Despite the power of the next-generation PlayStation 5 and Xbox Series X devices and their support for ray tracing, this technology consumes a significant portion of the graphics card's resources on these devices. Therefore, developers are sometimes forced to forgo its support in their projects in favor of supporting other features, such as frame rates or high resolution.
We all remember that the first game to take full advantage of this technology upon its initial release was Battlefield 5, which was powered by the distinctive Frostbite engine. Despite this, this technology faced much criticism from gamers due to the terrible strain it placed on graphics processors at the time. However, in recent years, this technology has become less of a burden than it once was due to the power of new processors, as well as its importance in many games.
Share your thoughts on this technology and NVIDIA's next project with us below.
More about ray tracing technology
Nvidia's ray tracing technology is an advanced and complex technology in computer graphics. This technology can generate digital images with a high degree of visual realism by tracing the path of a light beam for each pixel in the image and simulating the effects it may encounter. The beam then strikes one of the virtual objects in the virtual scene.