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Tips and Tricks: How to Survive in Dead by Daylight: The Knight

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New Dead by Daylight content was released a few days ago, called “The Knight”. The most important feature of this addition is that it will include two new characters from the old days, The Knight and Vittorio Toscano, so Behaviour Interactive shared with us, via Epic, details On how to survive in Dead by Daylight: The Knight.

As a great leader and powerful warrior, The Knight brings a unique element to The Fog: he does not act alone. Supported by 3 loyal Guardians who share his dark disposition to inflict pain, the Survivors must face multiple threats at once – at least for a while.

You’ll soon get to know these Guardians, as well as the Knight himself, and that starts with learning their names. One of them was called Carnifex – the big, hideous-looking giant machete wielding beast. The other was called the Assassin, who you might recognize by his bald head, leather armor, and spiked dagger. Finally, there’s The Jailer, whose spiked helmet, bulletproof vest, and chain with a wrecking ball attached allude to his personality.

While the first few encounters with the Knight are unfamiliar, things can quickly escalate when the Guardians come into play. Even experienced players aren’t used to having two assassins chasing them, and their dribbling skills will certainly be tested like never before.

Know your enemy

The Knight's power is to create rotating paths within a limited distance. Once created, one of the Knight's three guards will begin their patrol. If they can see him at any time, they will alert the Knight and pursue him. This can be dangerous - especially if the Knight is also nearby.

The Knight can also use his power to order his guards to damage generators and break platforms. If you happen to see a Ranger engaging in one of these actions, the Knight's power will be on cooldown, so you won't have to worry about getting in the way of the patrol. At least for a while.

If you’re being chased and come across one of the Knight’s Patterns – basically a banner – you can remove it to completely remove the patrol path and get a big speed boost in the process. The pattern can also be removed by unlocking a survivor, so the altruistic mindset will be mutually beneficial. Try to anticipate which areas the Knight might try to close off. If you ever see a wounded teammate being chased by a guard, there’s no better time for a protective attack.

It is important to remember that the assassin player should create their own periodic paths, during which they will be recognized by a visible path. Spawners will likely be one of your top priorities, especially if they are a priority for you and your teammates. If you haven't seen a guard in a while, be careful when returning to that spawn.

THE PRIVILEGES OF THE KNIGHT

While all Assassins can benefit from a wide range of gameplay perks, you'll likely encounter the Knight's perks quite frequently – especially during the early days when players are familiar with them.

The first of these perks is Nowhere To Hide, a feature that will quickly become the bane of aspiring stealth masters everywhere. If the Knight destroys a generator, he will see the aura of every survivor in his immediate vicinity. Keep this in mind the next time you try to hide behind a nearby tree branch, because if it’s angled directly towards you, you can bet it has the Nowhere To Hide feature equipped.

The second perk is Hex: Face The Darkness. If you’re unfamiliar with Hex perks, you can identify them by a glowing Hex Totem and should be removed. In some cases where Face The Darkness is included – Hex perks can be bound to specific survivors. When the Knight inflicts damage on you, you’ll be afflicted with the curse, causing all of your teammates outside of the killer’s terrifying perimeter to intermittently scream.

If you're among the screamers and can't quickly find the Hex Totem, the spooky ocean. This way, you can avoid appearing on the Knight's radar – after all, a screaming Survivor is an ideal target.

And your third perk is Hubris, a menacing perk that makes the chase even more deadly. The perk is simple – when you stun the killer, you will take damage for a short but hard time. If you’re not familiar with the mechanics of taking damage, this basically means that you’ll be vulnerable to a single hit.

With the game-changing potential of this ability, Knight players can try to force the stun and take advantage of the damage condition. This way, you can clear platforms early or take a hit if your HP is full. The speed boost you receive when injured can allow you to get to safety and spread out your recovery.