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God of War Ragnarok developer reveals his best cinematic scene.

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Santa Monica, the development team behind God of War Ragnarok, has revealed the best scenes for God of War Ragnarok. From their perspective, the work on the scene, which we will mention below, was very sensitive and interesting.

God of War Ragnarok is one of the most sought-after and desired PlayStation titles among gamers. The game became the fastest-selling exclusive on the platform, with almost 5 million copies sold in the first week of its release.

Continuing its promotion, the Santa Monica team has released a series of demos showing how the game was developed behind the scenes. Today's episode focused on the game's best cinematic scene from the team's perspective.

Burn alert: The scene that excited the team and made them work on it with all their might was bringing Fenrir back to life. The character returned with the body of a huge “wolf” named Garm. This scene required the presence of real dogs so that their realistic movements could be incorporated into the game through the aforementioned characters.

Games that use animals to develop projects have long been considered great and sensitive by Western audiences. Interacting and communicating with other creatures with limited possibilities to work on a large project is always amazing.

We remind you that the new update is now available on all PlayStation devices. It brings with it many improvements and fixes that improve the gaming experience in many aspects, both in terms of fixing some bugs that some players are facing, as well as stability and general performance improvements.

Furthermore, the shooting mode in God of War Ragnarök will come with many features and facial expressions, including the main characters like Kratos, Atreus, Freya, Brock, Cyndry, Angrboda, Thor, and Throd. Where players can access it by pressing Options and then the Square button.

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