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Crafton is unhappy with Callisto Protocol sales
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Sales of horror game The Callisto Protocol have failed to meet the expectations set by Korean publisher Crafton. Where the game was expected to sell 5 million copies during the launch period, but according to actual numbers, the game is not expected to reach even 2 million copies in a year.
The game faced a lot of criticism in the first few days of its release, as many began to believe that it did not live up to expectations, especially since it was the creator of the famous horror game Dead Space. While the game received modest reviews from critics, it was due to the technical issues that the game was facing, which the developer needed several weeks to fix.
Furthermore, the gaming community believes that the game system has not met the expected level and needs a lot of work to make it acceptable to fans of this type of game.
According to the Korean website K-Odyssey, which revealed this preliminary information, it indicated that the game had a development cost of 200 billion won, equivalent to 161 million dollars.
The Callisto Protocol appears to have fallen short of expectations
“Krafton’s new The Callisto Protocol, which was launched last month at a cost of around 200 billion won over three years, looks like its future performance will be seriously affected due to lack of sales.
This number may not be convincing, but if we are to believe it, how can a game with such a large budget not provide a smooth and coherent experience that can satisfy everyone.
Share with us your thoughts on the Callisto Protocol if you have tried it, and if you haven't, what made you give up trying it?