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Take-Two CEO: Better late than 'failed' headlines

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In its quarterly investor call last night, Take-Two predicted it will post slightly lower revenues this fiscal year than previously forecast. It generated $5.4 billion to $5.5 billion in net sales, instead of $5.8 billion to $5.9 billion.

Despite this decline, the company is very optimistic about future growth, especially because it is confident in upcoming games.

In response to some pressure from investment banks during the Q&A portion of the conference call, Strauss ZelnickTake-Two CEO said the lower revenue expectations are mainly because people are spending less money on mobile games right now.

Take-Two this year acquired mobile game developer Zynga, which is expected to account for 45% of the company's net sales, according tozelnikHowever, this slowdown is nothing like Take-Two's expectations for its next big game, a lineup it claims will be the "most powerful" in the entire industry.

This list includes some of the games already released, such as The Quarry, and upcoming games such as Marvel's Midnight Suns, the strategy game Firaxis and the delayed Kerbal Space Program 2, which is due out on February 24. It also includes NBA, WWE and Golf games from developer 2K.

There are plenty of other things we don't know as much about as GTA 6, and Zelnick says he thinks the team is strong enough to predict record scores over the next three years.

The term “immersive core” is the designation Take-Two uses instead of the reviewer’s more common AAA phrase. They describe massive games, the company says. 2K Sports, Grand Theft Auto 5, and Red Dead Redemption 2 all fall into that category, and Take-Two says the titles between April 2022 and March 2025 include 24 immersive core games.

When asked about the publisher's delay in releasing big titles, Zelnick said they are a company that makes big, impactful, high-quality titles and that there are no disappointing releases. Referring to the low sales this fiscal year, he hinted at this.

I would rather delay than accept some failures. That's really the key in this business. We've had problems - it's taken us a long time to remember - that in the past we've had delays in our deliveries, and it's always been worth the wait, because when we got to the other side, the results we got were satisfactory, and the small amount of delay didn't matter in the end in the context of the results we were able to deliver. I hope that's the case here too.

Perhaps this is a clear indication from Take-Two that GTA 6 will be in this bundle of titles that will be released before March 2025. This is also in line with analysts' expectations that the gameplay may not arrive before 2024.