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Did the developers of Stellar Blade intentionally make the character look like this? The director answers

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If you are wondering why the appearance of the main character of the game Stellar Blade, which the gaming community in our region may find exaggerated or rather “inappropriate”, the development team deliberately made the character look like this.

In a new interview conducted via Gamesradar, she stated Hyung Tae Kim The director of the upcoming PS5 exclusive Stellar Blade said that the game's main character was intentionally designed to appeal to many players for several reasons, the most important of which is that the character is from a third-person perspective, which fully reveals the hero's character.

Kim She said that focusing on character design and making it appealing is something that is only for adults, and continued:

observation “Some terms have been cut and revised to be more appropriate.”

“What the player sees in most characters in third-person games is the player’s body, so it was very important for us to make the main character of the game appealing in every way to the players. We also wanted to not do something ordinary, we wanted to do something special with our character, so we did it like that.”

The game was announced about a year and a half ago in one of the episodes of State of Play, and reappeared in another episode last week, where its release date for PlayStation 5 was announced, which will be on April 26th of this year.

It is worth noting that the team used a real mannequin to design the body of the game's main character. This is the level of extreme realism in an element that the team aimed to achieve. What do you think of the character design and the motif mentioned by the game director?