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Callisto Protocol director praises EA Motive's efforts in developing Dead Space remake

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The past three months have been packed with exciting survival horror titles, led by the Dead Space remake and Glen Schofield's The Callisto Protocol.

Ironically, as everyone knows, the godfather of the original Dead Space games and creator Glen Schofield himself founded a studio called Striking Distance and developed a new horror title called The Callisto Protocol late last year, which we also reviewed.

I wrote Nicole Scofield He posted on his own LinkedIn page about the Dead Space remake, and noted in his post about the original game that debuted in 2008, which was unfortunately considered a failure based on sales, despite having a loyal sci-fi and horror following, which is proof. Despite the inaccuracy of the claim of its failure, it is considered a huge victory for fans of this type of work.

His father, director Glen Schofield, responded to this post, taking the opportunity to congratulate and thank all the developers who worked on the original game from Visceral Games, as well as the developers of the new remake from EA Motive Studio who worked on a successful version, and stood as he described them before the test of time.

mention that Scofield Previously, he considered it a compliment to announce that he had made a remake of the first part of the game and is very happy that this wonderful franchise has a second chance, but regrets not having been involved in the development of this title which for many is one of the biggest reasons for the game's success.