Rise of The Ronin was released last March, with game director Fumihiko Yasuda confirming that it became the fastest-selling game in the history of game developer Koi Tecmo.
Rise of The Ronin is exclusive to the PS5 and, although it was released on only one platform and received reviews and ratings that ranged from average to good, that did not stop it from becoming the best-selling game in the history of the team that developed it, Koi Tecmo, according to its director, who reported on the matter. Through the team's latest financial report cited by Defaminico Gamer.
The director did not reveal the game's sales in numbers, but at the same time said that they revealed that the game's sales have surpassed those of the Nioh series and is currently at the top.
According to Famitsu's estimated physical sales for the week ending June 2, over 125,000 copies of the game have been sold in Japan alone since its release until the aforementioned period. But the game's development team will mention more actual details about the game's sales in numbers during the upcoming financial report.
The game is currently available on PS5, and recently the game received a new update that described a new mission described as the most difficult one currently, and there are more coming soon.
In previous news, during an interview with the game director of Rise of The Ronin, “Fumihiko Yasuda“and the product”Yusuke Hayashi“With VGC, both spoke about the development process of the final game and the lessons they learned during the game's development journey, as they said they wanted to include a samurai element, but with more of a sense of freedom that wasn't present enough in the studio's previous games, but with the studio's next project, the studio wants to achieve things that the studio hasn't been able to achieve, whether with the Ronin title or any previous project of the studio.
“I think our challenge in the future is to go beyond what we have done and perhaps achieve things that we were unable to achieve this time, and continue our work where we left off on our last project.”