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Bloober Studio boss is not happy with the level of the latest Silent Hill 2 Remake presentation!

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The review of the highly anticipated psychological horror game Silent Hill 2 Remake has received a lot of criticism among gamers and the media, although there is another group that is completely satisfied with the review, but the common element among them is the great controversy it caused across social media platforms and international websites.

As expected, the game director, or at least a person in charge of the Polish team that developed the game, had to attend. Piotr Babieno The head of the Bloober Team studio in an interview with inwestyc.tv and translated by Eurogamer PL, and the focus of the interview was to highlight the promotional presentation of the game Silent Hill 2 Remake.

I confess Piotr Babieno The head of the Polish development studio said in the interview that he understands the criticism that was expressed towards the analysis of the game Silent Hill 2 Remake in the latest episode of PlayStation, State of Play, in which the long-awaited presentation was presented, as he confirmed that the presentation was prepared by the publisher “Konami” and definitely “does not reflect the spirit of the game”, he said.

he added Babieno Furthermore, Bloober Team is not responsible for the marketing of the Silent Hill 2 remake, which is mainly the task of the Japanese company Konami, and the presentation in which the game appeared does not reflect the essence of the original game and that the new “polished version of the upcoming game”, and he continued speaking:

This is not the spirit of what it once was, nor the spirit of what we are creating now,” he explains. “We are trying to reflect this romantic vision of the game that first appeared 22 years ago. We believe that when players see the actual gameplay, they will evaluate it in a completely different way.”

The head of the Polish development studio continued his speech, reassuring players concerned about the graphics level, while stressing that the game will use all the capabilities of the modern development engine to achieve the best graphic standards and visual elements of Silent Hill 2.

Stamp Babieno He said players will change their minds once they actually experience the final product, the “final version,” and that Bloober Team has ambitious projects planned that it is working to achieve in the future.

In any case, we remind our followers that one of the game's developers had already reassured those who were waiting for the game, responding to a question from a Reddit user who complained about the "poor quality of the game" that appeared in it, and that it seemed to need more work, in addition to the movement of the characters that looked like machines, they need to be smoother, in addition to the bad sounds of the shots. The developer's response was to stay completely calm and not to worry.