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Behind the Scenes of God of War Ragnarok Development: Atreus' Voice Changed and Actors Played More Than One Role

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actor's voice Sunny Soljic Who plays the character “Atris” in God of War Ragnarok changed throughout the game’s production, which led the developer to go back to the game’s audio files and replay them to fit the character and the events of the story.

During the recording of the voices of the game's characters, the Corona pandemic caused an extension of the recording period, which continued intermittently, which caused a change in the voice of Soljic, the interpreter of Atreus, contrary to the voice approved for the character in the game.

Atreus’ character, Sunny, is a teenager whose voice changed drastically over the years of working on this title. We had to repeat that performance so that it felt like it happened in a short period of time. There was a unique challenge to that.

Judy Kopsko

Ariel Angelotti, production director of God of War Ragnarok said that the most important challenge they faced during the Corona pandemic was to maintain the course of the story that they did not want to lose, adding that there are many characters that are still present in the new game, but some small adjustments have been made. in it.

Angelotti added that some actors were forced to play more than one character in the game to avoid delays after pandemic restrictions were imposed at the time. One example was given where the actor playing the role of the main character was forced to play the role of another character not prominent in the background of the game's events.

This video above will be part of a 9-episode series of behind-the-scenes videos about the game’s development. One episode will be released every Tuesday for the next two months. The next episode will take us into the world of Alfheim with an in-depth look at the development of the combat system, and the episode will be available on Tuesday, October 25th.

God of War Ragnarok will be released on PlayStation 4 and PlayStation 5 on November 9th, and of course, the VGA4A team has had the chance to try out the game in the meantime, and we'll be sharing our impressions and reviews of the game with you on November 3rd, so stay tuned for that.

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