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Final Fantasy 16 has over 11 hours of cutscenes

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Final Fantasy 16's producer has revealed that the upcoming RPG will feature over 11 hours of cutscenes, meaning we're in for a massive game full of drama, action, and excitement.

During press interviews as part of a global media tour to get more information about the highly anticipated title, Naoki Yoshida or 'Yoshi-P' as he is known, explained that the team wanted to tell a complete story, which is why Final Fantasy 16 has so many cutscenes.

The only thing that was important to us was to tell a complete story from beginning to end and at that point we felt we had achieved that. There are over 11 hours of cutscenes in the main scenario and all of them are perfectly integrated into the game.

Producer Naoki Yoshida said in an interview with Famitsu that the beta for “Final Fantasy XVI” will launch two weeks before the game’s release. That means mid-June, and we also learned that it will allow players to experience the beginning of the story and allow you to transfer your data to the full game and continue playing where you left off in the beta.

In addition to cutscenes, fight director Ryoto Suzuki also spoke on the subject, stating that if it weren't for the PS5's memory and SSD speed, the game would still be in development instead of being in the final stages of production and on track to release in June as it is now.

It is reported that Final Fantasy 16 is officially coming on June 22 for the PS5 platform. We recall that yesterday the impressions of the sites were released. You can see its summary here. Tell us your expectations about the game, dear reader, in the comments section below.