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This is not just a The Evil Within game
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We return in this series to review another gem, which presented us with an experience that is considered one of the hallmarks of horror in many aspects of narrative, psychological horror, and very wonderful gameplay, which provided a cinematic experience through which it established a place for itself among horror game fans, is The Evil Within.
If asked about "beauty," talk about RDR2, The Witcher 3, and Metro Exodus. If asked about "elegance," talk about the Bioshock series. If asked about "soccer," talk about PES and FIFA. If asked about "love," tell them that Joel and Eli proved both. And if asked about "art and artists," tell them about the Sekiro painting and its owner, "Hidataka Miyazaki." Music, then tell them about Journey, Far Lone Sails, and Ori.
The Story of The Evil Within
The story's opening is similar to that presented by James Wan in his films: disorienting music, a tense atmosphere, and mysterious characters that leave you confused about what's next. The story revolves around the subconscious, immersing you in a twisted world where the old and the new worlds are shattered. All of this is woven in a style that makes it difficult to tell what is illusion and what is truth. The story simply says that the slap doesn't hurt, but rather that you have to wait for it.
Graphics and visual effects
At first glance, you might think the game's graphics are very outdated and unsuitable for current play, but it's quite the opposite. The game's graphics are designed in a cinematic style similar to the characters from the SAW film series, which gives the game a terrifying and confusing atmosphere that will remain ingrained in the minds of horror lovers no matter what. outdated.
And what about the drawing!
The team at Tango Gameworks deserves praise for their artistic and visual design, and most importantly, their terrifying quality. While not technically the best in horror games, they've managed to shed light on darker endings that bring comfort to our everyday lives, and this is what has made us players demand more scary games to brighten our lives, thanks to their dramatic pace and powerful impact.
Characters from The Evil Within
As for the characters in The Evil Within, it is characterized by a variety of each with their own personality and unique story, starting with our main character and his turbulent past, although you find him determined to discover the truth behind the mysterious events at the beginning of the game, as well as Joseph, who is more conservative and analytical than Sebastian.
Besides Julie and Leslie, who is often portrayed as a fearful and weak character, and finally Ruvik, the main antagonist who creates a nightmare within the minds of his victims, other characters in the game include the various enemies Sebastian encounters, as well as other survivors along the way, each with their own unique traits. This contributes to the game's overall atmosphere of terror and tension.
Playing style
Gameplay in The Evil Within is generally designed to be challenging, resources are limited, and the player must use stealth and strategy at times to avoid being noticed by enemies, and must also manage inventory carefully to conserve ammunition and healing items.
The fighting style is brutal and bloody, with the use of a variety of weapons to fight against hordes of monsters, and the fact that ammunition and supplies are scarce, so you must be careful when using them, otherwise you must be ready to run and hide. if necessary.
Overall, the game's gameplay is difficult and sometimes sluggish, as it combines intense combat, exploration, and puzzles in a terrifying world that requires players to be quick, resourceful, and brave to survive the horrors that await them.
physics and movement
Physics in games makes the experience more enjoyable based on the presentation of the gameplay itself and the game environment, and our game in this part is not only limited in resources but also in physics, so don't expect too much here.
The game's characters are designed to be as realistic as possible, but we noticed that the game focuses more on the environment than on the characters, as it features a variety of physical elements such as bloodstains, broken furniture, and rusty metal fixtures. It also includes a variety of traps and hazards that can kill the player instantly, such as spiked floors, explosive barrels, and electrical wires.
Puzzles in the world of The Evil Within
The game's puzzles are varied and designed to challenge the player's skills. There are puzzles that involve finding a series of levers and pulling them in the correct order, as well as lock puzzles, which require finding keys hidden or given in a mysterious puzzle, which requires the player to think to solve it.
Puzzles aren't limited to this, but also involve using the environment itself to progress, such as moving boxes or using mirrors to reflect light onto a specific area, as well as time-based puzzles like defusing a bomb or escaping a building collapse. The game's puzzles are a blend of traditional puzzle elements and environmental exploration that you'll find thrilling.
Music
The design cannot be complete without the music, as they are more like lions, as Masafumi Takada and Shuichi Kobori have provided us with a wonderful concept song that includes a mix of tension and confusion tinged with the color red as a sign of the game's brutality.
Also, not to be forgotten, and how could we forget, one of the soundtrack's standout tracks is Claude Debussy's "Clair de Lune." Yes, it's that strange, depressing piece of music. Its use in the game is a nod to the game's themes of darkness and light, as well as its psychological and surreal nature, contrasted by the quiet beauty of the tone. With the game's design, this is a nod to the player's ongoing struggle for survival, adding more terror to the game's overall atmosphere.
The essence of The Evil Within
“What’s the point?” We come back to the question again, what have I learned from a game like The Evil Within, is it because I enjoy playing it or has the game taught me a lesson with its lessons and as Einstein says “Don't stop asking, curiosity carries your reasons for being with him.”
The game's protagonist's resilience and perseverance in the face of seemingly insurmountable odds can be a source of inspiration for us players. The game encourages us to remain strong and move forward even in difficult situations. The game's enemy demonstrates the potential consequences for those who prioritize their own goals over the safety of others.
To recap
The Evil Within is a game that can offer players a set of experiences and visions that can be related to their lives and their own experiences, and is also the best experience for horror game fans, and one of the most beautiful things that Shinji Mikami presented, this is not a game, but rather a vision of destroying things sometimes until they are created again.