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God of War Ragnarok developer reveals his best cinematic scene.
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Santa Monica, the God of War Ragnarok development team, revealed the best scenes for God of War Ragnarok. From their perspective, the work on the scenes, which we will discuss below, was very sensitive and interesting.
God of War Ragnarok is one of the most sought-after and desired PlayStation titles among gamers. The game became the fastest-selling exclusive on the platform, with nearly 5 million copies sold in the first week of its release.
Continuing its promotion, the Santa Monica team released a series of demos showcasing the behind-the-scenes development of the game. Today's episode focused on the game's best cinematic scene from the team's perspective.
Burn alert: The scene that excited the team and made them work on it with all their might was bringing Fenrir back to life. The character returned with the body of a massive "wolf" named Garm. This scene required the presence of real dogs so that their realistic movements could be incorporated into the game through the aforementioned characters.
Games that use animals to develop projects have long been considered grand and sensitive by Western audiences. Interacting and communicating with other creatures with limited opportunities to work on a large project is always incredible.
We'd like to remind you that the new update is now available on all PlayStation devices. It brings with it numerous improvements and fixes that enhance the gaming experience in many ways, including fixing some bugs experienced by some players, as well as stability and overall performance improvements.
Additionally, God of War Ragnarök's shooting mode will come with a variety of features and facial expressions, including those of the main characters Kratos, Atreus, Freya, Brock, Cyndry, Angrboda, Thor, and Throd. Players can access it by pressing Options and then the Square button.