God of War Ragnarok was released a few days ago. Since then, many fans have been competing with Elden Ring for the Game of the Year award and you wouldn't believe that just a few months ago its developers were convinced that the game wasn't that good.
As time went on and the months leading up to the game's release and our excitement grew, Santa Monica Studio increased the anticipation and tension, everything the studio was adding to the game created a bit of uncertainty. It was Eric Williams He was the one who revealed these feelings in an interview with the famous GQ magazine. The director and his team somehow expected that their game would not be good and all he thinks during this time is that God of War Ragnarok will be good.
said the creative director Corey Barlog Some of their words compared the development process to a horse that “wants to run, but when it starts moving, you feel like you have no control, you just wait.” I think the team must be feeling cool about the game now and have just created an excellent project.
Because it is differentiated as I said, the game God of War Ragnarok had a strong launch through the audience's interaction with the game. Where it was and still is leading the trend in many countries and regions on social media platforms and YouTube.
Don't forget that the game is already available on PlayStation devices, where the game has been rated 9.5/10 on the VGA4A website, and you can find our full review here , while you can catch up on our coverage of the game and some tips and advice articles here .